Classic Games Collection Formatted Vol 2

Awesome collection of classic Namco games ('Pac-Man', 'Dig Dug' and 'Rally-X') with original and updated 'arrangement' versions available. Additionally 'New Rally-X' is available as well.
  1. Classic Games Collection Formatted Vol 2 -
  2. Classic Games Collection Formatted Vol 2 Free
  3. Classic Games Collection Formatted Vol 2 1
  4. Classic Games Collection Vol.1
  5. Classic Games Collection

Classic Games Collection Formatted Vol 2 -

Namco Museum Vol. 2, like the first, Is an excellent collection of some of the classic that once ate quarters from us time and lime again. There Is a huge amount of options (or each game (virtual dip switches) and Info (sketches, Instructions and tabletop design). All-time classic Strider is on there too, though by this point you've probably played it on a previous collection. On the fighting front CCC Vol. 2 offers two extremes: the absolutely wretched.

Ajouter

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Contenu de la ROM :

CPU Games
  • maincpu 68000 (@ 12 Mhz)
  • mcu H8/3002 (@ 16 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)
0.74u2 [Mark McDougal]
0.53 [?]
0.37b16 [Mark McDougall, Guru]
NOTE:
- Namco Classics Collection Vol.2 contains Pacman, Dig Dug and Rally-X.
WIP:
- 0.141u4: Further decoupled some driver files to help driver_device conversions [Atari Ace]: YGV608 is made independent of Namco ND-1 driver. Convert Namco ND-1 driver to driver_device.
- 0.136u4: Heihachi_73 changed description to 'Namco Classic Collection Vol.2'.
- 0.136: David Haywood commented out some harmful and suspicious looking interrupt generation in NamcoND1 driver until it's being properly verified; fixes Game Options menu in NCV2 test mode.
- 0.127u5: Fabio Priuli fixed unable to coin/start Namco ND-1 games.
- 0.123u1: Added 'Service Mode' dipswitch.
- 0.122u5: Atari Ace fixed a memory leak in videoygv608.c (memleak0122u2ora).
- 0.106u7: Aaron Giles fixed a heavily flicker in NCV1 and NCV2 (vidhrdwygv608.c).
- 0.104u4: Adam Bousley added save states to Namco Classics Collection Vol.2
- 0.99u10: R. Belmont fixed missing sound in Namco Classics games.
- 5th August 2005: R. Belmont - Got a nice present today from a coder who goes by Cync: a set of major bugfixes to the H8/3002 CPU core. As you know, this is the 'sub-CPU' in many later Namco games. So what do the fixes do? They correct most of what was wrong with the sound and music in all of the ND-1 (NCV1/NCV2) and System 12 games. All the games involved now sound way better, and of course I've already backported the fixes to ZiNc so the music's better there too.
- 0.96u2: Swapped left/right sound channels.
- 0.86u4: Mark McDougall added tile flipping in NCV2.
- 0.86u3: Namco Classics Improvements [R. Belmont]. Added H8/3002 MCU and C352 sound chip. Both NCV1 and NCV2 are now fully playable with full sound and music. R. Belmont fixed H8/3002 btst #imm, @Rn instruction - it was giving reversed results, which crashed NCV2's MCU program. Some tile flip problems in classic pacman / rallyx and some sound problems (hanging sound in digdug classic). Added H8/3002 (16384000 Hz) CPU2 and C352 stereo sound.
- 2nd September 2004: R. Belmont - Fixed a bug in the H8/3002 CPU core. Got it on speaking terms with the 68000 on the Namco ND-1 hardware. Result: Namco Classics Collection volumes 1 and 2 are both fully playable with full sound and music.
- 29th June 2004: R. Belmont - Started cleaning up ZiNc's H8/3002 core for MAME submission (this will add sound and fix protection on Namco Classics 1 & 2 and the System 12 games*). Fixed some flag calculations on the ADD opcodes and some 'edge cases' on the C352 to improve music in NCV1/2.
- 0.74u2: Mark McDougall added Namco Classics Collection Vol.2 (Namco 1996) and clone (Japan).
- 0.99u9: Aaron Giles removed tilemap_dispose call and fixed the two drivers that were using it. This fixes improper save state registrations in megasys1 and namcond1/ygv608 games.
- 0.99u1: Cync fixed several problems in the H8/3002 core. Improves sound in Namco ND-1.
- 25th March 2003: David Haywood fixed the incorrect graphics in Namco Classics Vol.2 but it still crashes when trying to start a game.
- 0.62: CusKey simulation for Namco games [John Wil].
- 4th July 2001: Mark McDougall added Namco Classics Vol.2 to the NCV1 driver, but it doesn't quite work because of missing rotation / zoom emulation.
- 0.53: Added Namco Classics Vol.2 (Testdriver).
- 16th July 2001: Mark McDougall optimized the Namco ND-1 driver.
- 0.37b16: Mark McDougall added Namco Classics Vol.2 (Japan) (Testdriver).
- 11th June 2001: Mark McDougall worked on adding Namco Classics Vol.2, but the driver isn't complete yet.
- 9th June 2001: Guru - Namco Classics Collection #2 is now dumped. Thanks to Malcor for dumping the surface-mounted ROMs.
- 19th May 2001: Guru - Received the Namco Classics #2 PCB and have sent it off to a friend to be professionally dumped.
LEVELS: 50 - 23 (Dig Dug (arrangement) - Pac-Man (arrangment))
Romset: 7680 kb / 6 files / 2.59 zip

Classic Games Collection Formatted Vol 2 Free

Overview

Classic Games Collection Formatted Vol 2 1

Namco Classic Collection Vol. 2 is a compilation arcade game developed and originally published by Namco in 1996. It is the follow-up to Namco Classic Collection Vol. 1, which was released the prior year. Like its predecessor, this second collection features three classic Namco arcade titles (Pac-Man, Rally-X and Dig Dug) and includes brand-new 'Arrangement' versions of these games with updated graphics and audio, as well as new gameplay elements. It also includes New Rally-X as a bonus game.

Games Included

  • Pac-Man (1980)
  • Pac-Man Arrangement
  • Rally-X (1980)
  • Rally-X Arrangement
  • New Rally-X (1981)
  • Dig Dug (1982)
  • Dig Dug Arrangement

Arrangement Games

The 'Arrangement' versions of Pac-Man, Rally-X and Dig-Dug are enhanced remakes of the original arcade titles, giving players an updated way to experience three classic Namco games.

Pac-Man Arrangement

Classic Games Collection Vol.1

Classic Games Collection Formatted Vol 2

Classic Games Collection

In addition to a new set of mazes, the Arrangement version of Pac-Man adds several new power-ups, as well as a fifth ghost named Kinky which cannot attack Pac-Man directly, but instead merges with the other four ghosts (Blinky, Pinky, Inky and Clyde) to grant them special abilities. Some stages contain 'Dash Arrows' which give Pac-Man a one-time speed boost, temporarily stunning any ghosts he smashes through along the way. Other stages feature 'Warp Gates' that let both Pac-Man and the ghosts quickly warp to different points of a maze. Unlike the original arcade game, Pac-Man Arrangement does not loop continuously until a kill screen is displayed; instead the game takes place across twenty-three separate stages and features a boss fight against a giant mechanical ghost in the final stage.

Pac-Man Arrangement is included as part of Pac-Man Collection for Game Boy Advance. It was also included in Namco Museum for PS2, Xbox and GameCube.

A separate 3D remake also titled 'Pac-Man Arrangement' is included in 2006's Namco Museum Battle Collection on PSP. While this updated version shares some gameplay similarities with the first Arrangement, its maze layouts are different and Kinky does not make an appearance, preventing the other four ghosts from gaining special abilities by merging with him.